Active Gaming Equipment Manufacturer FAQ
AMA GAME provides professional active gaming equipment solutions for global entertainment businesses, including family entertainment centers (FECs), shopping malls, amusement parks, arcade operators, distributors, and entertainment project developers.
As an active gaming equipment manufacturer, AMA GAME specializes in interactive entertainment systems, including interactive floor games, laser interactive games, interactive wall games, AR interactive games, sports simulator equipment, VR arcade solutions, and customized entertainment projects.
This FAQ provides answers about our manufacturing capabilities, product technology, customization services, project cooperation, and after-sales support.
About AMA GAME
AMA GAME is a professional active gaming equipment manufacturer and the brand of Guangzhou AMA Amusement Equipment Co., Ltd.
We provide direct factory cooperation for global customers, supporting product development, OEM/ODM customization, manufacturing, quality control, and international delivery.
Working directly with a manufacturer helps customers achieve better customization flexibility, technical communication, and project support.
AMA GAME is manufactured in Guangzhou, China.
Our factory and showroom allow customers to understand our production capabilities, product solutions, and manufacturing process.
For overseas customers who cannot visit personally, we provide factory videos, product demonstrations, and online meetings to help customers evaluate our capabilities.
AMA GAME has over 17 years of experience in amusement equipment development and manufacturing.
Since 2009, we have supported global FEC operators, distributors, and entertainment projects with customized equipment solutions. Our manufacturing experience helps us understand different venue requirements and provide reliable solutions beyond supplying individual machines.
AMA GAME supplies active gaming equipment to customers worldwide.
Our products have been delivered to international markets including North America, the Middle East, Latin America, Europe, and other regions.
We work with customers such as FEC operators, entertainment venues, distributors, and commercial project developers.
AMA GAME provides product certification and compliance documents according to product types and destination markets.
Depending on equipment requirements, available certifications may include CE, ROHS, SGS, TUV, UL, FCC, and related compliance documents.
Product & Technology
AMA GAME provides a complete range of active entertainment equipment.
Our product solutions include interactive floor games, laser interactive games, interactive climbing wall games, push button wall games, AR interactive games, active sports games, arena gaming systems, digital sports simulators, VR arcade equipment, and customized entertainment solutions.
Customers can select individual products or combine multiple attractions to create a complete entertainment zone.
AMA GAME active gaming equipment combines hardware, sensors, software, and digital content to create interactive experiences.
Depending on the product, players interact through movement, touch, sports activities, reaction challenges, or immersive digital experiences.
The system detects player actions and provides real-time feedback through interactive gameplay.
AMA GAME interactive floor games use interactive LED floor tiles combined with sensing technology, control systems, and game software.
When players step or move on the floor, the system detects their actions and creates instant responses through visual effects and gameplay challenges.
The solution is designed for commercial entertainment environments requiring stable operation and engaging multiplayer experiences.
AMA GAME interactive floor tiles are designed for commercial entertainment applications.
Typical specifications include modular LED floor tile structure, durable surface materials, high load-bearing capability, long LED service life, and stable operation for frequent commercial use.
Specific technical specifications depend on the selected model and project requirements.
Yes.
AMA GAME provides customization services including product appearance, branding and logo, equipment size, game content, software functions, and project-specific solutions.
Customization allows distributors and operators to create differentiated entertainment experiences for their markets.
The number of games depends on the selected product.
AMA GAME provides different interactive game libraries covering competition games, reaction games, sports games, children’s games, and multiplayer challenges.
For special projects, customized game development can also be discussed.
Partnership & Services
Yes.
AMA GAME provides more than equipment supply.
We support customers with product selection, entertainment zone planning, equipment combination recommendations, technical guidance, and project support.
This helps customers create solutions suitable for FECs, shopping malls, and entertainment venues.
The suitable equipment depends on venue size, target customers, expected traffic, entertainment positioning, and investment plan.
AMA GAME can recommend suitable solutions based on project requirements.
Yes.
Our team can provide suggestions based on available space and customer flow.
For example:
Small entertainment areas may use compact interactive attractions, while larger FEC projects can combine multiple active gaming products into a complete entertainment zone.
To prepare an accurate quotation, customers usually provide product type, venue information, available space, customization requirements, and shipping destination.
Because every project has different requirements, pricing depends on equipment configuration, customization level, and order quantity.
The investment depends on the selected product type, configuration, customization requirements, and project scale.
For example, a single interactive attraction and a complete entertainment zone require different solutions.
To receive a suitable budget recommendation, customers can provide venue size, preferred products, and project requirements.
Production time depends on product type, customization requirements, and order quantity.
For standard configurations, production is usually faster, while customized projects require additional development and production time.
For example, customized interactive floor game projects usually require around 30–45 days depending on configuration.
AMA GAME works with international customers using standard business payment methods.
Payment terms are confirmed according to order details, project requirements, and cooperation conditions.
Yes.
AMA GAME provides installation guidance, technical documentation, and remote support.
For larger projects, additional installation assistance can be discussed according to project requirements.
Yes.
AMA GAME provides operation guidance through technical documents, product instructions, videos, and online communication.
We help customers understand equipment operation and support smooth commercial operation after installation.
AMA GAME provides after-sales technical support including:
Equipment operation guidance, troubleshooting assistance, maintenance recommendations, and technical communication.
Our goal is to help customers maintain stable operation after delivery.
Warranty terms depend on the specific product model and project requirements.
Detailed warranty information is provided during the quotation and purchasing process.
Global Cooperation
Yes.
AMA GAME works with distributors, entertainment companies, and commercial operators through OEM and ODM cooperation.
We support customers from initial concept development through customization, production, and delivery.
Yes.
AMA GAME cooperates with global distributors and supports partners with product solutions, customization services, technical communication, and project support.
Yes.
AMA GAME has supplied entertainment equipment for international customers and projects in different markets.
Our experience helps us understand different venue requirements, customer expectations, and installation environments.
